!!!###!!!title=Scatter with Ripple——VisActor/VChart demo!!!###!!!!!!###!!!description=Animation execution process: 1. Entrance animation: executed during the first rendering - Fly in: Click outside the canvas of the primitive to fly into its final position - Scaling: The point primitive size is enlarged from 0 to the final size 2. Normal animation: Carousel animation every interval. - Fly in: Click outside the canvas of the primitive to fly into its final position - Scaling: The point primitive size is enlarged from 0 to the final size - Ripple: The outer circle of the point primitive scales from large to small, and eventually disappears This case includes: Admission: Fly in + Normal: Fly in and Ripple!!!###!!!

Scatter with Ripple

mobile

Animation execution process:

  • Entrance animation: executed during the first rendering
  • Fly in: Click outside the canvas of the primitive to fly into its final position
  • Scaling: The point primitive size is enlarged from 0 to the final size
  • Normal animation: Carousel animation every interval.
  • Fly in: Click outside the canvas of the primitive to fly into its final position
  • Scaling: The point primitive size is enlarged from 0 to the final size
  • Ripple: The outer circle of the point primitive scales from large to small, and eventually disappears

This case includes: Admission: Fly in + Normal: Fly in and Ripple

PX
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PX
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